Fire Dragon Exarch

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
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Dawn of War Squad Leader
Fire Dragon Exarch
Fire Dragon Exarch.JPG
Race Eldar
Version Dark Crusade v1.2
Soulstorm v1.2
Build Info
Eldar icon fire dragons.jpg
Hotkey L
Build Cost Resource requisition.gif 70 Resource power.gif 25 
Build Time 15 s
Built In Fire Dragon Squad
Requires Nothing
Unit Stats
Hitpoints 675/1
Armour Infantry Heavy High
Morale 800/10/150
Death Penalty -20
Unit Mass 90
Move Speed 16
Sight Radius 25 (cannot detect)
Weapons
Ranged Fusion Cannon
Melee Knife



Contents

Fire Dragon Exarch

"We will sing the song of firestorms now!"

Fire Dragons who have fully embraced the path of aggressive destruction, Fire Dragon Exarchs inspire their squad to emulate them and fight even fiercer.

Note: In Dark Crusade, the Fire Dragon Exarch increases squad cap by 1.

Tactics

Add a Fire Dragon Exarch as soon as the squad is built to improve the damage of his Fire Dragon Squad.

Abilities

Leadership

Leadership
PassiveAbility icon.jpg Requires Nothing
Target Types Self
Range 0
Area of effect Entire squad Cooldown time Passive Ability
Effects The Exarch inspires his squad to fight harder. The squads weapon damage is increased by 15%.


Weapons

Fusion Cannon

Fusion Cannon
RangedStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS (includes Leadership bonus): 2.7 2.7 2.7 2.7 2.7 2.7 58.5 54.2 27.1 58.5 36.9 20.6 13.0 2.7 8.1 1.3 4 143.8 189.8 0.5

Cost Default Weapon Range 20 Setup Time 0 s
Build Time Default Weapon Accuracy 65% (95% w/ Guide which increases the DPS by 46.2%) Refire Rate 1 s
Area of Effect 0 Requires Nothing

Knife

Knife
MeleeStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS (includes Leadership bonus): 5.8 7.2 3.2 3.9 1.6 1.9 1.6 1.6 1.6 1.6 1.6 1.6 1.6 3.8 1.6 1.1 2 5.8 9.2 1.5

Cost Default Weapon Range Melee Setup Time 0 s
Build Time Default Weapon Accuracy 65% (95% w/ Guide which increases the DPS by 46.2%) Refire Rate 0.6 s
Area of Effect 0 Requires Nothing

Researchable Upgrades

Wargear: Reinforced Armour

Wargear: Reinforced Armour Hotkey: A
Infantryhealth1 icon.jpg Cost Resource requisition.gif 100 Resource power.gif 50  Research Time 60 s
Researched From Soul Shrine
Requires Nothing
Effects

Wargear: Enhanced Reinforced Armour

Wargear: Enhanced Reinforced Armour Hotkey: A
Infantryhealth2 icon.jpg Cost Resource requisition.gif 150 Resource power.gif 100  Research Time 60 s
Researched From Soul Shrine
Requires Wargear: Reinforced Armour, Moblize to War
Effects
  • Increases the maximum HP of Guardians by a further 25% to 329.
  • Increases the maximum HP of Rangers by a further 15% to 370.
  • Increases the maximum HP of Howling Banshees by a further 200 and the Howling Banshee Exarch by a further 205 to 675 and 875 respectively (870 and 1230 respectively with Call of War).
  • The mass of Howling Banshees is increased by a further 10 (20 total), making them even less vulnerable to knockback attacks.
  • Upgrades the armor type of the Howling Banshees from 'Infantry High' to 'Infantry Heavy Medium,' providing further protection from attacks.
  • Increases the maximum HP of Dark Reapers by a further 15% and the Dark Reaper Exarch by a further 25% to 597 and 1008 respectively.
  • Increases the maximum HP of Fire Dragons and the Fire Dragon Exarch by a further 25% to 782 and 1055 respectively.
  • Increases the maximum HP of Warp Spiders and the Warp Spider Exarch by a further 25% to 884 and 1244 respectively.
  • Increases the maximum Morale of Warp Spiders by a further 100 to 800.


The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
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