Orky Mob Bonus!

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Orky Mob Bonus!

Ork Mob.jpg

Almost all Ork units in the game get mob bonuses according to the mob value of the squad. The mob value is equal to the sum of the mob value of each individual squad member, including Nob Leaders or attached commanders. For example, a starting Slugga Boy Squad has a mob value of 4 (1 mob value per Slugga, 4 Sluggas in the squad). Reinforcing twice would increase the mob value to 6, adding a further Nob Leader would increase the mob value to 8, and attaching the Big Mek would increase the mob value up to 11.

When multiple units in the squad have the same bonus, the effects are multiplied together. For example, in the final squad setup above (6 Sluggas, Nob Leader, and Big Mek), there are 8 squad members all with the morale regeneration bonus. So this gives a 1.078 = 1.718 or a 71.8% morale regeneration bonus total.

Mob Values

5 mob value: Warboss.
3 mob value: Big Mek.
2 mob value: Nobz Squads, Nob Leaders, and Stormboy Nob Leaders.
1 mob value: Slugga Boyz, Shoota Boyz, Stormboyz, Tankbustaz, Flash Gitz, Mad Doks, and Mega Armored Nobz.

Types of Mob Bonuses

Morale Regeneration

What is required to activate it: 5 mob value in a squad.
Benefit: The entire squad gets a +7% morale regeneration for each squad member with the ability.
Units that have the bonus: All Orks except Gretchin.

Morale Immunity

What is required to activate it: 30 mob value in a radius of 20.
Benefit: All Orks within the radius become immune to morale damage.
Units that confer the bonus: All Orks except Gretchin.

Maximum Health

What is required to activate it: 5 mob value in a squad, 50 pop, and the Pile O Gunz!.
Benefit: The entire squad gains +2% health for each squad member with the ability.
Units that confer the bonus: Big Mek.

Health Regeneration

What is required to activate it: 5 mob value in a squad.
Benefit: Each valid unit type in the squad gets +12% health regeneration. This ability is bugged and does not spread throughout the squad, limiting it to 12% maximum and preventing it from affecting units that do not generate the effect themselves.
Units that confer the bonus: Slugga Boyz, Big Mek.

Movement Speed

What is required to activate it: 5 mob value in a squad, 50 pop, and the Pile O Gunz!.
Benefit: The entire squad gets a +1.5% speed increase for each squad member with the ability.
Units that confer the bonus: Slugga Boyz, Nob Leaders, Stormboy Nob Leaders, Flash Gitz, Big Mek.

Damage

What is required to activate it: 5 mob value in a squad, 50 pop, and the Pile O Gunz!.
Benefit: The entire squad deals 2% more damage for each squad member with the ability.
Units that confer the bonus: All Orks except Gretchin, Shoota Boyz, and Nobz.

Available Bonuses

All available mob bonuses and which Ork infantry units have them are shown below.

Morale Regeneration Morale Immunity Health Regeneration Maximum Health Movement Speed Damage
Gretchin
Slugga Boy Squad X X X X X
Nob Leader X X X X
Shoota Boy Squad X X
Stormboyz X X X
Stormboy Nob Leader X X X X
Tankbustaz X X X
Nobz Squad X X
Flash Gitz X X X X
Mega Armoured Nobz X* X X*
Mad Dok X X X
Big Mek X X X X X X
Warboss X X X

* Although Mega Armoured Nobz have the Morale Regeneration and Damage mob bonuses, their mob value is too low to allow them to reach the necessary squad mob value to activate the effects.



The Dawn of War Player's Guide

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