Plasma Generator (Imperial Guard)

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
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Dawn of War Building
Plasma Generator
IG Generator.jpg
Race Imperial Guard
Version Dark Crusade v1.2
Soulstorm v1.0
Build Info
IG Generator icon.jpg
Hotkey P
Build Cost Resource requisition.gif 165 Resource power.gif
Return Value Resource requisition.gif 16 Resource power.gif
Build Time 30 seconds
Built By Techpriest Enginseer
Requires Field Command
Limit 6 per Field Command
Unit Stats
Hitpoints 1500
Armour Building Low
Resource Bonus Resource power.gif +10 
Resource Gift Resource power.gif 50 
Control Radius 20
Sight Radius 15 (cannot detect)



Contents

Plasma Generator (Imperial Guard)

The Plasma Generator generates the Power resource, which is essential for creating and deploying units, building structures, and upgrading your technology. You can only build six Plasma Generators per Field Command. When destroyed, Plasma Generators will damage any nearby unit or structure.

Next to the Necrons, the Imperial Guard are arguably the most power hungry race in the game. Expect to build Plasma Generators early and often when playing Imperial Guard.

Tactics

Build your first Plasma Generator immediately after completing construction of the Infantry Command and another when resources allow it. Since Plasma Generators are the preferred target of enemies who rush early in the game, it is generally a good idea to build Plasma Generators behind the Field Command, where they are easier to defend. Do not build Plasma Generators in preference to Thermo Plasma Generators because Thermo Plasma Generators do not decay.

Abilities

Death Explosion

Death Explosion
PassiveAbility icon.jpg Requires Nothing
Target Types Any
Range Self
Area of effect 14 Cooldown time None
Effects When the Plasma Generator is destroyed, there is a 25% chance that any units within the area of effect will take 10-50 damage and 20 morale damage and be sent flying (40-60 force). In Dark Crusade, no damage or morale damage is dealt.

Researches

Improved Power Grid

Improved Power Grid Hotkey: P
PowerGrid1 icon.jpg Cost Resource requisition.gif 150 Resource power.gif 50  Research Time 60 s
Researched From Plasma Generator (Imperial Guard)
Requires Battle Command
Effects Provides a 33% bonus to power generation from Plasma Generators and Thermo Plasma Generators. This does not effect power gifts from generator construction.

Plasma Battery Storage

Power Battery Storage Hotkey: P
PowerGrid2 icon.jpg Cost Resource requisition.gif 250 Resource power.gif 100  Research Time 75 s
Researched From Plasma Generator (Imperial Guard)
Requires Regimental Command and Improved Power Grid
Effects Provides another 33% bonus to power generation from Plasma Generators and Thermo Plasma Generators. This stacks with the Improved Power Grid research for a 77% power bonus total. This does not effect power gifts from generator construction.


The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
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