Shas'Vre

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
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Dawn of War Squad Leader
Shas'Vre
Shasvre.jpg
Race Tau
Version Soulstorm v1.2
Build Info
Tau stealth shasvre icon.jpg
Hotkey L
Build Cost Resource requisition.gif 75 Resource power.gif 20 
Build Time 30 s
Built In XV15 Stealth Team
Requires Path to Enlightenment
Unit Stats
Hitpoints 300/1
Armour Infantry Medium
Death Penalty -20
Unit Mass 10
Move Speed 16
Sight Radius 30 (cannot detect)
Weapons
Ranged Fusion Blaster
Melee Fusion Blaster (melee)



Contents

Shas'Vre

"Stealth fields fully active!"

The Shas'Vre is the leader of a Stealth Team. He's equipped with the more advanced and slightly larger XV25 Stealthsuit armed with a Fusion Blaster. He provides the team access to the EMP Grenade ability,and improves the health of the squad, allowing them to better survive and earn back their high cost.

Tactics

There is little reason not to add this leader to XV15 Stealth Teams. He increases the health of each member from 250 to 500 HP (though their low class of armor still makes quite fragile), but more importantly, he gives the squad access to EMP Grenades, which allow you to freeze multiple vehicles then destroy them with their Fusion Blasters.

Abilities

EMP Grenade

EMP Grenade Hotkey: E
Tau emp grenade icon.jpg Requires Nothing
Target Types Any enemy ground Vehicle
Range 25
Area of effect 10 Cooldown time 110 s
Effects Shuts down any enemy vehicles caught in the blast radius rendering them unable to move or attack for 10 seconds.

Shas'Vre Health Bonus

Shas'Vre Health Bonus
PassiveAbility icon.jpg Requires Nothing
Target Types Self
Range 0
Area of effect Entire squad Cooldown time Passive ability
Effects Provides a 250 Hitpoint bonus to all members of the squad.

Weapons

Fusion Blaster

Fusion Blaster
RangedStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 14.4 14.4 14.4 14.4 14.4 14.4 31.8 31.8 11.6 31.8 11.6 11.6 5.8 14.4 14.4 0.7 2 75 90 3
With Target Lock: 18.6 18.6 18.6 18.6 18.6 18.6 40.8 40.8 14.9 40.8 14.9 14.9 7.4 18.6 18.6 0.9 2 75 90 3
With Advanced Pulse Rifles: 19.5 19.5 19.5 19.5 19.5 19.5 42.9 42.9 15.6 42.9 15.6 15.6 7.8 19.5 19.5 0.7 2 101.3 121.5 3
With Target Lock and Advanced Pulse Rifles: 25.1 25.1 25.1 25.1 25.1 25.1 55.1 55.1 20.0 55.1 20.0 20.0 10.0 25.1 25.1 0.9 2 101.3 121.5 3

Cost Default Weapon Range 25 Setup Time 0 s
Build Time Default Weapon Accuracy 70% Refire Rate 1 s
Area of Effect None Requires Nothing
Notes With Advanced Pulse Rifles range is increased by 3 to 28. With Target Lock accuracy is increased by 20% to 90% and accuracy while moving is increased to 65%.

Fusion Blaster (melee)

Fusion Blaster (melee)
MeleeStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 1.2 2.4 2.0 1.6 1.6 1.2 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1 2 4 4 1

Cost Default Weapon Range Melee Setup Time 0 s
Build Time Default Weapon Accuracy 100% Refire Rate 1 s
Area of Effect 0 Requires Nothing

Researchable Upgrades

Target Lock

Target Lock Hotkey: T
Tau target lock icon.jpg Cost Resource requisition.gif 75 Resource power.gif 50  Research Time 30 s
Researched From Path to Enlightenment
Requires Nothing
Effects Increases the accuracy of XV15 Stealth Team Burst Cannons and Fusion Blasters and Shas'Vre Fusion Blasters by 20% and increases their fire on the move accuracy by 50%.

Advanced Pulse Rifles

Advanced Pulse Rifles Hotkey: A
Tau advanced pulse rifle ic.jpg Cost Resource requisition.gif 50 Resource power.gif 100  Research Time 25 s
Researched From Path to Enlightenment
Requires Nothing
Effects


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