Wych Succubus

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
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Dawn of War Squad Leader
Wych Succubus
Wych Succubus.jpg
Race Dark Eldar
Version Soulstorm v1.2
Build Info
Hg wych icon.jpg
Hotkey L
Build Cost Resource requisition.gif 80 Resource power.gif 20 
Build Time 18 seconds
Built In Wych Squad
Requires Haemonculus' Laboratory
Unit Stats
Hitpoints 800/3
Armour Infantry Heavy Medium
Death Penalty -20
Unit Mass 10
Move Speed 20
Sight Radius 30 (detection 30)
Weapons
Ranged Splinter Pistol
Melee Agonizer Whip



Contents

Wych Succubus

"My sparring partners never last long."

A Wych Succubus lead Wych Squads. They are often the strongest members of the squads as they are the ones who assassinated their leaders to obtain the position.


Tactics

If you intend to use Wych Squads in melee, the presence of a Succubus with upgraded weaponry is key. With the Agonizer upgrade the Succubus can stun a unit, locking the entire squad in place as it stops to maintain formation, allowing escaping foes to fall back under the squad's vicious blades. On top of that, the Agonizer makes the Wych Squad considerably more effective against light buildings, allowing them to assail Listening Posts and Generators with ease.

The Splinter Cannon is useful to catch the last members of an enemy squad trying to make an escape. If you catch a squad with your Wyches and manage to cause significant losses, but the enemy pulls out at the last second with 1 or 2 members left, switching to ranged stance to gun them down is much more effective with this upgrade.


Weapons

Splinter Pistol

Splinter Pistol
RangedStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 16.9 16.9 16.9 16.9 11.8 10.1 3.4 1.7 1.5 3.4 8.4 3.4 1.7 6.8 3.4 1.5 2 20 25 1
With Soulseeker Ammunition: 21.9 21.9 21.9 21.9 15.4 13.2 4.4 2.2 2.0 4.4 11.0 4.4 2.2 8.8 4.4 2.0 2 20 25 1

Cost Default Weapon Range 22 Setup Time 0 s
Build Time Default Weapon Accuracy 60% (78% with Soulseeker Ammunition) Refire Rate 0.4 s
Area of Effect 0 Requires Nothing

Agonizer Whip

Agonizer Whip
MeleeStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 21.6 21.6 21.6 12.3 12.3 34.8 4.8 2.9 2.1 2.0 10.4 4.8 2.9 8.5 4.8 20.5 41 36 41 2
With Combat Drugs: 30.9 30.9 30.9 17.5 17.5 49.6 6.8 4.1 3.0 2.9 14.8 6.8 4.1 12.1 6.8 29.3 41 36 41 2
With Wargear: Power Blades: 61.0 61.0 61.0 61.0 61.0 37.0 13.0 7.0 4.6 2.0 31.0 13.0 7.0 25.0 13.0 13.0 26 116 126 2
With Wargear: Agonizers: 91.0 91.0 91.0 91.0 91.0 55.0 55.0 37.0 19.0 2.0 46.0 19.0 10.0 82.0 64.0 38.0 76 171 191 3

Cost Default Weapon Range Melee Setup Time 0 s
Build Time Default Weapon Accuracy 100% Refire Rate 1 s (0.7 s with Combat Drugs)
Area of Effect 0 Requires Nothing
Notes
  • Causes 34% speed reduction and 33% weapon reload time increase for 3 seconds. Effects of multiple hits do not stack.
  • With Wargear: Agonizers, has a 30% chance to disable movement for 3 seconds.

Weapon Upgrades

Splinter Cannon

Splinter Cannon
Upgrade splinter cannon icon.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 36.8 36.8 36.8 36.8 36.8 22.1 36.8 29.4 14.7 36.8 18.4 7.4 3.7 14.7 7.4 3.8 5 45 53 1
With Soulseeker Ammunition: 47.8 47.8 47.8 47.8 47.8 28.7 47.8 38.2 19.1 47.8 23.9 9.6 4.8 19.1 9.6 4.9 5 45 53 1

Cost See Wargear: Splinter Cannons Range 22 Setup Time 0 s
Build Time See Wargear: Splinter Cannons Accuracy 60% (78% Soulseeker Ammunition) Refire Rate 0.4 s (0.28 s with Combat Drugs)
Area of Effect 0 Requires Wargear: Splinter Cannons
Notes
  • Permanently replaces the Splinter Pistol when researched
  • This weapon has 10% fire on the move accuracy.

Poisoned Blade

Poisoned Blade
Poisoned blades research icon.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 1.0 2.0 0.5 0.5 0.5

Cost See Poisoned Blades Research Range Melee Setup Time 0 s
Build Time See Poisoned Blades Research Accuracy 100% Refire Rate 1 s
Area of Effect 0 Requires Poisoned Blades Research
Notes
  • The Poisoned Blade is an addition to and not a replacement for the default melee weapon.
  • Causes health degeneration of 9 for 10 seconds. Effects of multiple hits do not stack.
  • This weapon can only attack Infantry, Heavy Infantry, Commanders, and Daemons.

Researchable Upgrades

Poisoned Blades Research

Poisoned Blades Research Hotkey: B
Poisoned blades research icon.jpg Cost Resource requisition.gif 50 Resource power.gif 50  Research Time 30 s
Researched From Haemonculus' Laboratory
Requires Nothing
Effects Equips the Poisoned Blade weapon on Mandrake Squads, Warrior Squads, Warrior Sybarites, Hellion Squads, Hellion Succubi, Scourge Squads, Scourge Sybarites, Wych Squads, Wych Succubi, Beastmasters, the Archon, Incubi, and the Haemonculus.

Soulseeker Ammunition Research

Soulseeker Ammunition Research Hotkey: U
Upgrade soulseeker ammunition icon.jpg Cost Resource requisition.gif 100 Resource power.gif 40  Research Time 40 s
Researched From Haemonculus' Laboratory
Requires Nothing
Effects

Wargear: Splinter Cannons

Wargear: Splinter Cannons Hotkey: E
Upgrade splinter cannon icon.jpg Cost Resource requisition.gif 75 Resource power.gif 75  Research Time 40 s
Researched From Haemonculus' Laboratory
Requires Nothing
Effects

Wargear: Power Blades

Wargear: Power Blades Hotkey: M
Upgrade power scythe icon.jpg Cost Resource requisition.gif 75 Resource power.gif 75  Research Time 40 s
Researched From Haemonculus' Laboratory
Requires Nothing
Effects

Wargear: Agonizers

Wargear: Agonizers Hotkey: M
Upgrade agonizer icon.jpg Cost Resource requisition.gif 100 Resource power.gif 100  Research Time 60 s
Researched From Haemonculus' Laboratory
Requires Wych-Cult Arena, Wargear: Power Blades
Effects

Upgrade Leader Health I

Upgrade Leader Health I Hotkey: H
Upgrade commander health icon.jpg Cost Resource requisition.gif 100 Resource power.gif 40  Research Time 45s
Researched From Wych-Cult Arena
Requires Nothing
Effects

Upgrade Leader Health II

Upgrade Leader Health II Hotkey: H
Upgrade commander health 2 icon.jpg Cost Resource requisition.gif 150 Resource power.gif 60  Research Time 55 s
Researched From Wych-Cult Arena
Requires Planetary Strike, Upgrade Leader Health I
Effects
  • Increases Archon health by a further 300 to a total of 1700.
  • Increases Haemonculus health by a further 300 to a total of 1600.
  • Increases Warrior Sybarite health by a further 125 to a total of 560 (675 with Wraithbone Woven Battlesuits.)
  • Increases Scourge Sybarite health by a further 150 to a total of 800.
  • Increases Hellion Succubus health by a further 175 to a total of 1100.
  • Increases Wych Succubus health by a further 200 to a total of 1200.
  • Increases Beastmaster health by a further 300 to a total of 1600.
  • Increases Torture Amp health by a further 50 to a total of 200.


The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
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