Fighta-Bomma

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
From RelicWiki


Dawn of War Vehicle
Fighta-Bomma
Fightabomber image.jpg
Race Orks
Version Soulstorm v1.2
Build Info
Fighta bomma icon.jpg
Hotkey F
Build Cost Resource requisition.gif 150 Resource power.gif 300  Resource cap vehicle.gif 4
Build Time 42 s
Built From Da Mek Shop
Unit Size 1
Requires Orky Fort
Limit 2
Unit Stats
Hitpoints 2750
Armour Vehicle Air
Unit Mass 500
Move Speed 38 (air unit)
Sight Radius 40 (cannot detect)
Weapons
Ranged 3x Big Shoota, Grot Bomb
Melee None



Contents

Fighta-Bomma

"Fighta-Bomma here, ready to make a big BOOM!"

Fighta-Bommas provide Orks with their fast moving support fire. With their 3 Big Shootaz and a large payload of Grot-piloted smart bombs they can rapidly unleash their devastating arsenal against enemy forces. Orks that pilot Fighta-Bommas are usually "speed freaks," boyz that are obsessed with speed and always wanting to go fastah. Quite possibly the only thing they love more than going fast is stuffing Grots into bombs to blow stuff up with.


Tactics

The Fighta-Bomma is one of the most durable aircraft in Soulstorm and can actually hold up in a straight fight with small enemy forces. Although it's armed with Big Shootaz that do relatively good damage to infantry, its main purpose that most players have found is as a tool of disruption, even more effective than a Wartrak (though one must take into account the slow firing rate that the Grot Bomb has). It is both humorous and satisfying to watch the rather large rocket make its way slowly but surely to your enemy's clustered infantry groups. Also, due to its excellent range (especially when compared to other Ork units), the Fighta-Bomma can snipe Listening Posts or Generators in your opponent's base from a relatively safe distance. Whether this harassment tactic can be truly viable depends upon how well the Ork commander can command his aircraft.

Weapons

Big Shoota

The Fighta-Bomba has 3 Big Shootaz, but they are only listed here once because the values are the same for all three.

Big Shoota
RangedStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 33.3 33.3 33.3 33.3 20.0 20.0 16.7 13.3 10.0 20.7 16.7 6.7 3.3 13.3 6.7 3.3 5 45 55 0.5

Cost Default Weapon Range 25 Setup Time 0 s
Build Time Default Weapon Accuracy 40% Refire Rate 0.3 s
Area of Effect 0 Requires Nothing

Grot Bomb

Grot Bomb
RangedStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 7.3 7.3 7.3 7.3 6.4 5.5 9.2 7.3 5.5 7.3 9.2 7.3 5.5 9.2 7.3 1.5 35 250 300 10

Cost Default Weapon Range 70 Setup Time 0 s
Build Time Default Weapon Accuracy 80% Refire Rate 12 s
Area of Effect 10 Requires Nothing
Notes This weapon cannot be fired on the move or target air units. It does friendly fire and knockback (45-65 force). Unlike other artillery weapons, the Grot Bomb can miss.


The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
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