Heretic

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
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Dawn of War Support Unit
Heretic
CSMHeretic.jpg
Race Chaos
Version Dark Crusade v1.2
Soulstorm v1.2
Build Info
Heretic icon.jpg
Hotkey H
Build Cost Resource requisition.gif 60 Resource power.gifResource cap infantry.gif 0
Build Time 8 s
Built From Desecrated Stronghold
Unit Size 1
Requires Nothing
Limit 4
Unit Stats
Hitpoints 280/0
Armour Infantry Low
Morale 150/8/100
Unit Mass 5
Move Speed 16
Sight Radius 20 (cannot detect)
Weapons
Ranged None
Melee None



Contents

Heretic

"My life is forfeit."

Heretics are good for little more then manual labor. Chaos puts these wretches to work doing everything from constructing field bases and laying down defenses, to performing repair and maintenance. Using ancient incantations, they summon the materials needed directly from the warp.

Tactics

The Heretic is used to construct and repair Chaos buildings, as well as repairing damage to vehicles. They should be used to build Listening Posts on all captured points to strengthen the Chaos economy.

One of the useful tools the Heretic brings to a Chaos player's arsenal is Forced Labour. It is an ability which allows a Heretic to construct buildings at the fastest rate in the game. However, it deals a constant source of damage to the Heretic, and can eventually bring about their death, as there is no 'safety' built into the ability. The Heretic is willing to give its life to the Ruinous Powers, such is its devotion. This requires a player to carefully evaluate when and where to use the Heretic's ability. If used in a dangerous area, an enemy could destroy the Heretic in its weakened state, possibly before a desired building is created. However, neglecting to use it can set a player behind the crucial curve of battle. A skilled tactician knows that all advantages must be harnessed to achieve victory.

Forced Labour
When using two workers simultaneously, each works at 75% of his normal speed producing a 150% build rate. Using Forced Labour on one Heretic produces a build rate of 300%. With two Heretics and one under Forced Labour the build rate is 75% * 3 + 75% = 300%. This means adding another Heretic to a job that already has a Heretic working under Forced Labour does not change the build rate. Two Forced Labour Heretics gives 75% * 3 + 75% * 3 = 450% build rate. This will get the job done faster than any other race can match (just 12.7 s for a Chaos Temple) but will probably require the replacement of both Heretics.

Abilities

Repair

Repair Hotkey: E
Repair.jpg Requires Nothing
Target Types Damaged Chaos structures and vehicles
Range 0
Area of effect None Cooldown time 0 s
Cost 75% of the unit's original build cost
Effects Heretic uses the dark powers of the Chaos gods to repair damaged buildings or vehicles. Heretics repair at a rate of 15 hitpoints per second. Up to three Heretics can repair a single vehicle or building at a time.

Build

Build Hotkey: B
Train units.jpg Requires Nothing
Target Types Terrain
Range 0
Area of effect None Cooldown time 0 s
Cost Various
Effects The Heretic calls upon materials from the Warp and mends them using the powers of Chaos. Using two heretics decreases construction time by 33%, but more than two has no further improvement.

Forced Labour

Forced Labour Hotkey: F
Forcedlabor icon on.jpg Requires Nothing
Target Types Self
Range 0
Area of effect None Cooldown time Toggled ability
Effects Using Forced Labour speeds up build and repair rates to 300% of normal but at the same time damages the Heretic by 18 Hitpoints per second.


The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
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