Reaver Jetbike

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
From RelicWiki
Dawn of War Vehicle
Reaver Jetbike
Reaver Jetbike.jpg
Race Dark Eldar
Version Soulstorm v1.2
Build Info
Hg reaver icon.jpg
Hotkey V
Build Cost Resource requisition.gif 80 Resource power.gif 30  Resource cap vehicle.gif 1
Build Time 18 s
Built From Dark Foundry
Unit Size 1
Requires Haemonculus' Laboratory
Unit Stats
Hitpoints 400
Armour Vehicle Low
Unit Mass 26
Move Speed 42
Sight Radius 25 (cannot detect)
Weapons
Ranged Splinter Cannon
Melee None



Contents

Reaver Jetbike

"My Reaver Jetbike is pure pain, and pure speed."

A classic vision with Dark Eldar armies are Reaver units soaring over the battle to conduct hit-and-run strikes against beleaguered infantry squads. Best utilized to strike against slower forces, an effective commander will make mastering the deployment of Reaver Jetbike units a high priority.

Note: Reaver Jetbikes can uncapture Strategic Points, Critical Points and Relics, but not capture them.

Tactics

The Reaver Jetbike is quick and agile, making it well suited for raiding in the early game (Dark Eldar can build the Dark Foundry in T1). However, it is extremely fragile and will not stand up to sustained fire for long.

Due to their vehicle armor they can absorb a lot of T1 fire, but don't be fooled into thinking that vehicles cannot be scratched by anti-infantry weapons: with only 400 HP of vehicle_low armor, the Reaver Jetbike goes down very fast to mass ranged fire. A very effective but frowned upon strategy is to mass Jetbikes early in the game and rush them at the enemy base; due to their cheapness and the lack of anti-vehicle options in T1, they can be a real pain for the opponent to destroy.

Another use of the Reaver Jetbike is as a fast decap unit, as it is the fastest decapping unit in the game and is one of only two decapping vehicles (the other being the Imperial Guard Sentinel). In fact, Jetbikes can decap Strategic Points in 2.7s (most other races, with the exception of Orks, Necrons and IG, require 10.6 s) and Critical Locations in 6s (23.8 s for other units). When harassing with Hellion Squads in the early game, you can quickly decap all of the enemy's Strategic Points not covered by a Listening Post. In the middle of the game you can quickly decap Critical Locations to stop the Take and Hold countdown and return to your base before the opponent can react.

In Tier 2 they gain damage and HP upgrades. If you have 3 or more Jetbikes leftover from Tier 1, get them! They still won't make the Jetbike a particularly tough vehicle, but they nearly double its health and more than damage.


Weapons

Splinter Cannon

Splinter Cannon
RangedStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 26.3 26.3 26.3 26.3 18.4 15.8 5.3 2.6 1.6 5.3 13.1 5.3 2.6 10.5 5.3 3.8 5 30 40 1

Cost Default Weapon Range 25 Setup Time 0
Build Time Default Weapon Accuracy 60% Refire Rate 0.4 s
Area of Effect 0 Requires None
Notes This weapon has 10% fire on the move accuracy.

Weapon Upgrades

Splinter Cannon with Targeting Module

Splinter Cannon with Targeting Module
Research reaver targeting icon.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 55.0 55.0 55.0 55.0 38.5 33.0 11.0 5.5 3.3 11.0 27.5 11.0 5.5 22.0 11.0 6.0 6 50 60 1

Cost See Reaver Targeting Module Range 25 Setup Time 0 s
Build Time See Reaver Targeting Module Accuracy 80% Refire Rate 0.4 s
Area of Effect 0 Requires Reaver Targeting Module
Notes This weapon has 55% fire on the move accuracy.

Researchable Upgrades

Night Shields Research

Night Shields Research Hotkey: I
Research night shields icon.jpg Cost Resource requisition.gif 125 Resource power.gif 75  Research Time 50 s
Researched From Dark Foundry
Requires Planetary Raid
Effects
  • Increases Hellion Squad health by 150 to 700 HP.
  • Increases Hellion Succubus health by 150 to 900 HP (1075 and 1250 HP with Upgrade Leader Health I and II, respectively)
  • Increases Reaver Jetbike health by 300 to 700 HP.
  • Increases Raider health by 300 to 1700 HP.
  • Increases Raven health by 300 to 1550 HP.
  • Increases Talos health by 500 to 4300 HP.
  • Increases Ravager health by 500 to 4500 HP.
  • Increases Dais of Destruction health by 500 to 6500 HP.

Shadow Fields Research

Shadow Fields Research Hotkey: I
Research shadow fields icon.jpg Cost Resource requisition.gif 150 Resource power.gif 100  Research Time 50 s
Researched From Dark Foundry
Requires Planetary Strike, Night Shields Research
Effects
  • Further increases Hellion Squad health by 150 to 850 HP.
  • Further increases Hellion Succubus health by 150 to 1050 HP (1225 and 1400 HP with Upgrade Leader Health I and II, respectively)
  • Further increases Reaver Jetbike health by 300 to 1000 HP.
  • Further increases Raider health by 300 to 2000 HP.
  • Further increases Raven health by 300 to 1850 HP.
  • Further increases Talos health by 500 to 4800 HP.
  • Further increases Ravager health by 500 to 5000 HP.
  • Further increases Dais of Destruction health by 500 to 7000 HP.

Reaver Targeting Module

Reaver Targeting Module Hotkey: T
Research reaver targeting icon.jpg Cost Resource requisition.gif 75 Resource power.gif 25  Research Time 45 s
Researched From Dark Foundry
Requires Planetary Raid
Effects Upgrades the Reaver Jetbike's Splinter Cannon to a Splinter Cannon with Targeting Module.


The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
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