Dawn of War: The Tier System

From RelicWiki

Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
From RelicWiki

Contents

The Tier System

In Dawn Of War the tier system is used to gain additional researches, new weapon upgrades, more powerful units and more powerful abilities.

Original Dawn Of War Tier System

In the original Dawn Of War, there were only 3 tiers. Tier 1, Tier 2 and Tier 3. It should be noted however, that with the last few patches, the time required to research the higher tiers has decreased.

Tier 1

Tier 1 is where you start off. You are given a builder and an HQ to start. Your access to units is dependent upon the race. Heavy weapons and other beginning researches are available in this tier after completion of the armoury or equivalent structure. To progress to the next tier Space Marines and Chaos have to build an Armoury, a barracks and purchase an upgrade from their HQ. Eldar need only build their Soul Shrine. Orks must amass 50 Ork Population and construct the Pile O Gunz!.

Tier 2

In this tier you are given access to vehicles, anti-vehicle weapons, and more powerful weaponry and upgrades. To climb to Tier 3, the Space Marines and Chaos must build their vehicle facility along with their second research building and research an upgrade from the HQ. Eldar need to research Mobilise for War from their Soul Shrine. Orks must get 70 Ork Population and an upgrade from their Orky Settlement.

Tier 3

This is where you can access your most powerful units and abilities. Heavy tanks and Relic units can be built, as can stronger infantry. There are few new upgrades in this tier, the primary ones being economic.

Winter Assault

In Winter Assault the tier system was revamped to 4 tiers. The time for tiers to be reached was also decreased.

Tier 1

Teching requirements are the same with the new race, the Imperial Guard, who need to build a barracks and an armoury and pay for an upgrade from the HQ. Certain units and upgrades were moved from this tier and into Tier 2, making teching more important for victory.

Tier 2

Most of the material removed from Tier 1 appears here (although some old researches are removed from the game entirely). Vehicles and anti-vehicle weapons are still accessed here. The Imperial Guard need only a Mechanized Command and an upgrade at their HQ to tech to Tier 3.

Tier 3

This tier gives access to more powerful infantry and abilities. Vehicle options are largely the same, although each race has one powerful tank still unavailable until Tier 4. To tech to Tier 4, research is needed from the race's vehicle production building.

Tier 4

Heavy tanks and relic units are available here. There are no new researches available.

Dark Crusade

It is here that the tier system got a major overhaul. Fast teching is now an option, allowing powerful units to hit the field very quickly. There is minimal rearranging of researches and abilities from Winter Assault.

Tier 1

Most races now require only an armoury or a barracks with an upgrade purchased from the HQ to tech. Tau must build both their Tau Barracks and Path to Enlightenment, while Eldar must build the Aspect Portal and the Soul Shrine. Necrons only require a Summoning Core and a purchase from their HQ.

Tier 2

Most races only need to build a machine shop or a research building to tech to Tier 3 with an upgrade purchased from the HQ. Orks remain unchanged. This is especially potent for Chaos, who have the fast and cheap Sacrificial Circle. Tau do not have any requirements, not even needing a Vehicle Beacon to get to Tier 3.

Tier 3

Again, a purchase from most races' machine shop gives access to Tier 4. The Tau purchase their upgrade from Kauyon Command Post or Mont'Ka Command Post and Eldar from the Soul Shrine. The Necron Tier 4 is the construction of their Energy Core.

Tier 4

This gives access to heavy units and relic units.

Soulstorm

The tier system is very similar to Dark Crusade, with a few minor differences in the new races. The time for tiers to be reached is increased.

Tier 1

Dark Eldar can build their Dark Foundry (vehicle production building) in Tier 1. This is unique among all the races. Both new races need their barracks or armoury equivalent and an upgrade at their HQ to progress. Sisters of Battle teching is very similar to Space Marines teching, with researches from their Ecclesiarchal Chapel, requiring either their barracks or their research building.

Tier 2

To advance Dark Eldar build a Wych-Cult Arena and upgrade their HQ; Sisters of Battle build a Manufactorum or Holy Reliquary and upgrade their HQ.

Tier 3

Dark Eldar enter Tier 4 by building their Soul Cage. Sisters of Battle must build a Shrine of the Living Saint.

Tier 4

This gives access to heavy units and relic units.



The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
Space Marines Chaos Eldar Orks Imperial Guard Tau Necrons Dark Eldar Sisters of Battle

Infantry

Servitor

Scout Marine Squad

Space Marine Squad

Assault Marine Squad

Grey Knights

Terminator Squad

Assault Terminator Squad

Skull Probe

Apothecary

Force Commander

Librarian

Chaplain

Infantry

Heretic

Cultist Squad

Chaos Space Marine Squad

Raptor Squad

Khorne Berzerker Squad

Horror Squad

Possessed Squad

Obliterators

Chaos Lord

Chaos Sorcerer

Daemon Prince

Bloodthirster

Infantry

Bonesinger

Guardian Squad

Ranger Squad

Howling Banshee Squad

Dark Reaper Squad

Fire Dragon Squad

Warp Spider Squad

Harlequin

Farseer

Seer Council

Avatar of Khaine

Infantry

Gretchin

Slugga Boy Squad

Shoota Boy Squad

Stormboyz

Tankbustaz

Nobz Squad

Flash Gitz

Mega Armoured Nobz

Mad Dok

Big Mek

Warboss

Infantry

Techpriest Enginseer

Guardsmen Squad

Heavy Weapons Team

Kasrkin

Ogryns

Command Squad

Commissar

Psyker

Priest

Vindicare Assassin

Infantry

Earth Caste Builder

XV15 Stealth Team

Vespid Stingwing Strain

Fire Warrior Team

Kroot Carnivores

Kroot Shaper

Pathfinder Team

XV88 Broadside Battlesuit

XV8 Crisis Battlesuit

Kroot Hound Pack

Tau Commander

Ethereal

Shas'Ui Bodyguard

Infantry

Builder Scarabs

Necron Warriors

Wraith

Flayed Ones

Immortals

Pariahs

Necron Lord

Essence of the Nightbringer

Essence of the Deceiver

Infantry

Tortured Slave

Mandrake Squad

Warrior Squad

Hellion Squad

Scourge Squad

Wych Squad

Warp Beast Pack

Archon

Haemonculus

Infantry

Ecclesiarchal Servitor

Missionary

Battle Sister Squad

Seraphim Squad

Celestian Squad

Death-Cult Assassin

Sister Repentia Squad

Canoness

Avenging Angel

Confessor

Living Saint

Space Marines Chaos Eldar Orks Imperial Guard Tau Necrons Dark Eldar Sisters of Battle

Vehicles

Rhino

Land Speeder

Dreadnought

Hellfire Dreadnought

Land Speeder Tempest

Predator

Whirlwind

Land Raider

Vehicles

Chaos Rhino

Defiler

Chaos Predator

Hell Talon

Vehicles

Falcon Grav Tank

Vyper

Wraithlord

Nightwing

Shuriken Grav Platform

Brightlance Grav Platform

Fire Prism

Vehicles

Wartrukk

Wartrak

Killa Kan

Fighta-Bomma

Looted Tank

Squiggoth

Vehicles

Chimera

Sentinel

Hellhound

Basilisk

Marauder Bomber

Leman Russ

Baneblade

Vehicles

Devilfish Troop Carrier

Skyray Missile Gunship

Drone Squad

Drone Harbinger

Barracuda

Hammerhead Gunship

Krootox

Greater Knarloc

Vehicles

Tomb Spyder

Attack Scarabs

Destroyer

Heavy Destroyer

Lord Destroyer

Restored Monolith

Vehicles

Reaver Jetbike

Raider

Talos

Raven

Ravager

Dais of Destruction

Vehicles

Rhino Transport

Immolator

Lightning Fighter

Exorcist

Penitent Engine

Space Marines Chaos Eldar Orks Imperial Guard Tau Necrons Dark Eldar Sisters of Battle

Buildings

Stronghold

Listening Post

Plasma Generator

Thermo Plasma Generator

Chapel-Barracks

Armoury

Machine Cult

Sacred Artifact

Orbital Relay

Heavy Bolter Turret

Mine Field

Buildings

Desecrated Stronghold

Listening Post

Plasma Generator

Thermo Plasma Generator

Chaos Temple

Chaos Armoury

Sacrificial Circle

Machine Pit

Daemon Pit

Heavy Bolter Turret

Mine Field

Buildings

Webway Assembly

Listening Shrine

Plasma Generator

Thermo Plasma Generator

Webway Gate

Aspect Portal

Soul Shrine

Support Portal

Support Platform

Mine Field

Buildings

Settlement

Da Listenin' Post

Generator

Bigga Generator

Waaagh! Banner

Da Boyz Hut

Pile O Gunz!

Da Mek Shop

Mine Field

Buildings

Field Command

Listening Post

Plasma Generator

Thermo Plasma Generator

Infantry Command

Tactica Control

Mechanized Command

Mars Pattern Command

Heavy Bolter Turret

Mine Field

Buildings

Cadre Headquarters

Listening Post

Plasma Generator

Thermo Plasma Generator

Tau Barracks

Path to Enlightenment

Kroot Shaping Center

Vehicle Beacon

Kauyon Command Post

Mont'ka Command Post

Coalition Center

Buildings

Dormant Monolith

Obelisk

Plasma Generator

Thermo Plasma Generator

Summoning Core

Forbidden Archive

Greater Summoning Core

Energy Core

Gauss Turret

Buildings

Kabal Fortress

Tower of Loathing

Plasma Generator

Thermo Plasma Generator

Slave Chamber

Hall of Blood

Haemonculus' Laboratory

Dark Foundry

Wych-Cult Arena

Soul Cage

Buildings

Ecclesiarchal Chapel

Listening Post

Plasma Generator

Thermo Plasma Generator

Adepta Sororitas Convent

Pristine Sanctuary

Manufactorum

Holy Reliquary

Shrine of the Living Saint

Inferno Turret

Purgatus Mine Field