Dawn of War Player's Guide
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Welcome to the Dawn of War Player's Guide.
Contents |
How to use this guide
Definitions
- Legend: Requisition Power Squad Cap Vehicle Cap Ork Population Cap Soul Essence Faith
- Squad Size: start size / max size
- Hitpoints: max health / regeneration rate
- Morale: max morale / regeneration rate / amount needed to regroup
- Morale Bonus: bonus to maximum morale / bonus to morale regeneration rate
- Death Penalty: the morale damage taken by the squad when this unit dies (includes morale armor reduction)
- Resource Bonus/Gift: Resource Bonus adds to the global production. Gifts are one-time amounts received when built
- Control Radius: the area around this building in which other buildings can be constructed
- Times: all times are marked in seconds (s)
- Damage Per Second (DPS): takes into account accuracy, armour penetration and reload times. DPS charts have not been calculated to incorporate firing on the move
- Infoboxes are all colour coded: tan for units and buildings, yellow for researches, green for building add-ons and wargear, purple for abilities, and red for weapons
General Gameplay Mechanics
Special Racial Mechanics
Other Useful Information
Terminology, Lingo, Jargon, Gobbledygook
The Dawn of War Player's Guide
The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well. | ||||||||
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Space Marines | Chaos | Eldar | Orks | Imperial Guard | Tau | Necrons | Dark Eldar | Sisters of Battle |
Infantry |
Infantry |
Infantry |
Infantry |
Infantry |
Infantry |
Infantry |
Infantry |
Infantry |
Space Marines | Chaos | Eldar | Orks | Imperial Guard | Tau | Necrons | Dark Eldar | Sisters of Battle |
Vehicles |
Vehicles |
Vehicles |
Vehicles |
Vehicles |
Vehicles |
Vehicles |
Vehicles |
Vehicles |
Space Marines | Chaos | Eldar | Orks | Imperial Guard | Tau | Necrons | Dark Eldar | Sisters of Battle |
Buildings |
Buildings |
Buildings |
Buildings |
Buildings |
Buildings |
Buildings |
Buildings |
Buildings |