Dreadnought

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
From RelicWiki
Dawn of War Vehicle
Dreadnought
SMDread.jpg
Race Space Marines
Version Dark Crusade v1.2
Soulstorm v1.2
Build Info
SMDreadnought icon.jpg
Hotkey D
Build Cost Resource requisition.gif 170 Resource power.gif 305  Resource cap vehicle.gif 3
Build Time 30 s
Built By Machine Cult, Orbital Relay
Requires Nothing
Limit None
Unit Stats
Hitpoints 4780
Armour Vehicle Medium
Unit Mass 50
Move Speed 18
Sight Radius 30 (cannot detect)
Weapons
Ranged Flamer
Melee 2x Dreadnought Close-combat Weapons



Contents

Dreadnought

"Even in death, I still serve."

The Space Marines' Dreadnought is the sarcophagus of a mighty warrior. Should a prestigious Space Marine fall in battle, they are entombed within a Dreadnought, their centuries of experience made useful even after their death.

Tactics

As Space Marine armies are primarily focused on ranged units, Dreadnoughts are a powerful close combat unit that can hold down enemy forces. It can even go one-on-one with a Wraithlord and win. The ability to Deep Strike makes them excellent for sneak attacks on enemy bases, provided you have a spotter (Skull Probes and Assault Marine Squads work best). Upgrades can make them very versatile.

The Dreadnought's ranged weaponry is quite powerful, so upgrading the Dreadnought with a ranged weapon to deal with enemies that won't stay put long enough to smash with its fists can keep the Dreadnought versatile. However, adding a ranged weapon removes one Dreadnought Fist. The best way to deal with this is have all Dreadnoughts start without a ranged weapon, then when they get damaged past half health, upgrade with a ranged weapon. Also, move them out of melee combat, and set onto ranged stance, to prolong the life of your Dreadnought.

In melee combat, Dreadnoughts are generally effective against all targets, though most vehicles can outrun it. Upgrading them with Assault Cannons will make them even more devastating against infantry whilst upgrading them with a Lascannon will increase effectiveness against other combat vehicles and structures.

Abilities

Death Explosion

Death Explosion
PassiveAbility icon.jpg Requires Nothing
Target Types Any
Range Self
Area of effect 8 Cooldown time None
Effects When the Dreadnought is destroyed, there is a 25% chance that any units within the area of effect will be sent flying (35-45 force) and take 10 morale damage.

Weapons

Flamer

Flamer
RangedStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 35.0 30.0 25.0 20.0 16.0 20.0 12.0 8.0 1.0 1.0 14.0 10.0 1.0 20.0 1.0 25 25 45.0 55.0 0.5

Cost Default Weapon Range 10 Setup Time None
Build Time Default Weapon Accuracy 100% Refire Rate 0.5 s
Area of Effect Range of 10 in a 20 degree arc Requires Nothing
Notes Reduces the target's health by 1 every second for 8 s (does not stack).

Dreadnought Close-combat Weapon

The Dreadnought comes with two close-combat weapons, but have been listed here only once because the values are the same for both.

Dreadnought Close-combat Weapon
MeleeStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 105.5 87.9 82.6 96.7 84.4 52.7 126.6 112.5 70.3 23.4 76.2 29.3 52.7 96.7 70.3 21.7 100 324.5 396.6 10.0

Cost Default Weapon Range Melee Setup Time None
Build Time Default Weapon Accuracy 65% Refire Rate 1 s
Area of Effect None Requires Nothing
Notes The permanent Dreadnought close-combat weapon has a 0.75 s reload but has only 75% the base damage, giving it the same physical DPS but a higher morale DPS at 32.5.

Weapon Upgrades

If upgraded the new weapon replaces a Dreadnought close-combat weapon.

Assault Cannon

Assault Cannon Hotkey: C
Dreadnought assault cannon.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 43.0 45.7 41.6 28.7 14.3 9.8 46.8 23.4 3.3 46.8 26.3 16.6 27.3 27.8 3.3 6.5 4.0 25.0 35.0 1.0

Cost Resource requisition.gif 30 Resource power.gif 70  Range 30 Setup Time None
Build Time 20 s Accuracy 65% Refire Rate 0.2 s
Area of Effect None Requires Nothing

Twin-Linked Lascannon

Twin-Linked Lascannon Hotkey: W
Dreadnought lascannon.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 33.1 35.2 32.0 22.1 11.0 5.3 72.0 36.0 10.0 72.0 40.5 25.5 42.0 28.6 10.0 6.7 50 337.5 412.5 20.0

Cost Resource requisition.gif 30 Resource power.gif 70  Range 35 Setup Time None
Build Time 20 s Accuracy 65% Refire Rate 3 s
Area of Effect None Requires Fortress Monastery




The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
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