Possessed Squad

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
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The Dark Crusade version is now archived.


Dawn of War Squad
Possessed Squad
Possessed.jpg
Race Chaos
Version Soulstorm v1.2
Build Info
Pos marine icon.jpg
Hotkey P
Build Cost Resource requisition.gif 260 Resource power.gif 120  Resource cap infantry.gif 3
Build Time 36 s
Built From Sacrificial Circle
Squad Size 4/10
Requires Unholy Monastery
Limit 1
Unit Stats
Hitpoints 800/1.5
Armour Infantry Heavy High
Morale Immune/-/-
Unit Mass 30
Move Speed 24
Sight Radius 25 (cannot detect)
Reinforcement
Reinforce Cost Resource requisition.gif 65 Resource power.gif 30 
Reinforce Time 10 s
Weapons
Ranged None
Melee Possessed Melee Attack



Contents

Possessed Squad

"We are filled with the power of Chaos!"

Possessed Marines were once regular Chaos Marines who have been possessed and mutated by daemons and their proximity to the Warp. They are close-combat monsters, able to use their daemonic talons and strength to literally rip enemies limb-from-limb. Once completed with their daemonic fire, they breathe fire and attack. They can absorb tremendous damage and are feared greatly for the devastation they bring.

The Possessed Squad requires two slots in a Chaos Rhino.

Tactics

Possessed Squads are near the top of melee infantry units in the game. Possessed Squads tear through everything including infantry, vehicles, and daemons. They can be set in ranged stance to actively use their daemonic fire long enough to break a squad and then switched over to melee stance to engage the broken squad in melee combat where victory is almost certain. Possessed Squads can also have one of the two Chaos commanders attached. While the commanders slow down the overall movement of the squad, both sides can benefit from this partnership. Commanders will gain the Possessed Squad's immunity to morale damage and Possessed Squads will gain attack bonuses from the attached commanders (assuming the Symbol of Chaos has been researched). A Possessed Squad with an attached Chaos Lord in melee combat is a force to be reckoned with even by the mightiest of opponents.

Quickly putting out a Possessed Squad is an advantage of going the Horrors/Sacrificial Circle route in coupling with a Chaos fast tech to Tier 3. The purposeful avoidance of Chaos vehicles allows Tier 3 to be hit faster than normal. The cost of putting out a Chaos Machine Pit and one Chaos Predator is roughly equivalent to the cost of putting out a Sacrificial Circle, hard teching to Tier 3, and putting out a Possessed Squad. There isn't a great difference in build time either. An early Possessed Squad can serve as defence against vehicle threats and in combination with the other Tier 3 unit that is available with it (the Chaos Obliterators), can quickly spell the end for opponents.


Weapons

Possessed Melee Attack

Possessed Melee Attack
MeleeStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 42.3 51.7 51.7 51.7 51.7 28.2 23.5 18.8 9.4 4.3 18.8 16.4 14.1 30.1 9.4 1.3 3 96 125 5

Cost Default Weapon Range Melee Setup Time 0 s
Build Time Default Weapon Accuracy 85% Refire Rate 1 s
Area of Effect 0 Requires Nothing

Weapon Upgrades

Possessed Daemonfire

Possessed Daemonfire
Daemonfire research.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 18.9 25.0 18.0 21.6 14.8 10.4 2.0 1.0 1.0 1.0 18.0 4.8 1.0 21.0 1.0 30 30 15.6 20.4 0.5

Cost See Daemonfire Research Range 17 Setup Time 0 s
Build Time See Daemonfire Research Accuracy 100% Refire Rate 0.5 s
Area of Effect Radius 10 in 20 degree arc Requires Daemonfire Research
Notes Reduces the target's health by 1 every second for 8 s (does not stack). This weapon cannot target air units.

Researchable Upgrades

Daemonfire Research

Daemonfire Research Hotkey: F
Daemonfire research.jpg Cost Resource requisition.gif 150 Resource power.gif 50  Research Time 40 s
Researched From Sacrificial Circle
Requires Unholy Monastery
Effects Upgrades Possessed Marines with Possessed Daemonfire.




The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
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