Greater Summoning Core

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
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Dawn of War Building
Greater Summoning Core
Greater summoning core.jpg
Race Necrons
Version Dark Crusade v1.2
Soulstorm v1.2
Build Info
Necron greater summoning core icon.jpg
Hotkey G
Build Cost Resource power.gif 250 
Return Value Resource power.gif 125 
Build Time 90 s
Built By Builder Scarabs
Requires Awakened Monolith
Limit None
Unit Stats
Hitpoints 3000
Armour Building Medium
Sight Radius 15 (cannot detect)



Greater Summoning Core

More powerful troops require a more powerful nexus to revive them without damage, thus the need for the Greater Summoning Core. It allows for the production of Tomb Spyders, Destroyers, and the final upgrade for Necron Warriors.

Tactics

The Greater Summoning Core should be built as soon as the Necron player has built an Awakened Monolith. The beginning stage of the Necron Tier 2 is fairly weak compared to other races' Tier 2, requiring Necrons to move quickly to catch up.

Make sure to keep this building protected. Losing it will prevent the construction of Tomb Spyders and Destroyers, both of which are essential units in Tier 3 and Tier 4.



The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
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