Living Saint

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
From RelicWiki
Dawn of War Commander Unit
Living Saint
Living Saint.jpg
Race Sisters of Battle
Version Soulstorm v1.2
Build Info
Squad living saint.jpg
Hotkey S
Build Cost Resource requisition.gif 400 Resource power.gif 400 
Build Time 70 s
Built From Shrine of the Living Saint
Unit Size 1
Requires Captured Relic
Limit 1
Unit Stats
Hitpoints 6000/4
Armour Daemon High
Morale Immune/-/-
Resource Bonus Resource faith.gif +1
Death Gift Resource faith.gif 8 with Martyr's Gift Research
Unit Mass 100
Move Speed 24
Sight Radius 30 (cannot detect)
Weapons
Ranged None
Melee Ardent Blade



Contents

Living Saint

"Battle Sisters, follow me! We shall march to glorious victory!"

An unstoppable juggernaut of Holy Wrath, the Living Saint all but assures a quick and decisive victory when it appears on a battlefield. This angel of death soars over the battlefield, unleashing ruin on the enemy with an awe-inspiring array of powerful abilities. In addition, her connection to the God-Emperor allows her to miraculously resurrect after death. An appearance by the Living Saint generates a large amount of Faith resource, as she calls other devoted Sisters to join her in the fight to cleanse the universe of the heretics that stain the sight of the faithful.

Tactics

The Living Saint has very low health for a Relic unit, but makes up for it with the Miraculous Intervention ability. The Flame of the Ardent Blade ability is best used against large groups of infantry, as this deals a lot of damage and possibly break the morale of the squads. Be aware that this ability does not hit air units. Care should be taken to not lose the Living Saint, as she is a powerful faith generator. Use Fly ability to escape dangerous situations. The Living Saint's low health does not make her a direct assault unit but rather a harassment unit. An attacking Living Saint at the far end of the base would make your enemies retreat and deal with her while your main force would take care of the undefended front of the base. NOTE: Another bug exists wherein a Living Saint revived by Miraculous Intervention would go out and seek enemies even if ordered to retreat so generally if your Living Saint does this, it means she wants to be martyred again. During campaigns, a Living Saint making a direct assault on the enemy's main stronghold (more or so, many strongholds warrant the destruction of a certain building or unit to be conquered) and backed up by Exorcists' Hunter-Killer Missile would surely get easy win. Praise the Emperor.

Note that there is a bug with the Miraculous Intervention ability. When the Living Saint dies and is resurrected, the hard cap of Ecclesiarchal Servitors, Sister Repentia Squads, Rhino Transports, Lightning Fighters, Exorcists, and Penitent Engines will be reduced by one, and the Canoness and Confessor will be unbuildable, until either the Living Saint dies permanently or Miraculous Intervention finishes recharging.

Abilities

Fly

Fly Hotkey: J
Jump.jpg Requires Nothing
Target Types Terrain
Range 70
Area of effect None Cooldown time 45 s
Effects The Living Saint quickly flies over any intervening terrain to another location. At full charge the Living Saint will have 2 4/9 jumps available, requiring 110 s total to recharge from empty.

Flame of the Ardent Blade

Flame of the Ardent Blade
Sisters ability ardent flame icon.jpg Requires Nothing
Target Types Enemy ground units and buildings
Range 25
Area of effect 25 within a 30 degree arc Cooldown time 180 s
Effects The Living Saint fires a powerful flame that does 400-500 physical damage and 100 morale damage to all enemies in its path. Does not do friendly fire.

Miraculous Intervention

Miraculous Intervention
Sisters ability miraculous intervention icon.jpg Requires Nothing
Target Types Self
Range 0
Area of effect None Cooldown time 600 s
Effects The Living Saint resurrects herself with 2/3 HP to fight once more at no resource cost.

Weapons

Ardent Blade

Ardent Blade
MeleeStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 144.0 270.0 270.0 270.0 270.0 144.0 144.0 144.0 144.0 144.0 144.0 108.0 90.0 216.0 126.0 45 100 360 440 20

Cost Default Weapon Range Melee Setup Time None
Build Time Default Weapon Accuracy 90% Refire Rate 1 s
Area of Effect None Requires Nothing
Notes When struck, the target takes 5 damage every second for 10 s.

Researchable Upgrades

Martyr's Gift Research

Martyr's Gift Research Hotkey: G
Research martyrs gift.jpg Cost Resource requisition.gif 75 Resource power.gif 75  Research Time 25 s
Researched From Holy Reliquary
Requires Ecclesiarchal Chapel
Effects Enables the gift of Faith on death for the Canoness, Veteran Superior, Seraphim Squad, Celestian Squad, and Living Saint.


The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
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