Aspiring Champion (Dark Crusade)

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
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Dawn of War Squad Leader
Aspiring Champion
Csm ac.jpg
Race Chaos
Version Dark Crusade v1.2
Build Info
Aspiring champion icon.jpg
Hotkey L
Build Cost Resource requisition.gif 65 Resource power.gif 10 
Build Time 20 s
Built In Chaos Space Marine Squad
Requires Chaos Armoury
Unit Stats
Hitpoints 650/0.5
Armour Infantry Heavy Medium
Morale Bonus +50/+1
Death Penalty -25
Resource Bonus Resource cap infantry.gif +1
Unit Mass 15
Move Speed 16
Sight Radius 25 (cannot detect)
Weapons
Ranged Bolt Pistol
Melee Chainsword



Contents

Aspiring Champion

"Sanity is for the weak."

Tactics

When attached to Cultists or Chaos Space Marines an Aspiring Champion provides a bonus to health. The Berserk Fury ability can add damage, but also increases the damage taken, so it should be used by squads not taking fire. It does reduce morale damage so it may also be useful to use when being attacked with flamers. Infiltrated squads can be used to position the Aspiring Champion in a good location to be sacrificed for a Bloodthirster.

If a Chaos player intends to make extended use of Cultists, Chaos Space Marines, or Raptors throughout Teir 2, Purge the Weak is a requirement. It grants an extra 100 hitpoints to every member of the squad as long as the Aspiring Champion is alive. It also makes the Aspiring Champion more durable than a Terminator. Coupled with the weapon upgrades available from the Chaos Armoury (not available to Cultist Aspiring Champions), the Aspiring Champion can dish out an incredible amount of damage as well.

Abilities

Fear Aura

Fear Aura
PassiveAbility icon.jpg Requires Purge the Weak
Target Types Own squad
Range 0
Area of effect 0 Cooldown time Passive ability
Effects Provides a passive +100 Hitpoint bonus to every member in the squad, including the Aspiring Champion (who gets +175 because of Purge the Weak's health bonus).

Berserk Fury

Berserk Fury Hotkey: B
Berserk ability icon.jpg Requires Nothing
Target Types Own squad
Range 0
Area of effect 0 Cooldown time 120 s
Effects For 10 seconds the squad receives the following modifiers:
  • Morale damage taken reduced by 50%
  • Weapon damage is increased by 40%
  • Damage taken is increased by 20%

Summon Bloodthirster

Summon Bloodthirster Hotkey: S
Possess.jpg Requires Bloodthirster Research
Target Types Self
Range 0
Area of effect None Cooldown time Single use ability
Effects When activated the unit is killed in an explosion of blood and the Bloodthirster is summoned. The explosion deals 5 damage and 40 morale damage in a radius of 15 to all units, dealing strong knockback (35-55 force).

Weapons

Bolt Pistol

Bolt Pistol
RangedStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 11.1 14.5 12.5 12.3 1.8 6.0 1.6 1.6 1.6 NA 9.4 2.5 1.6 12.2 3.4 2.1 4 23.5 20.7 1.5

Cost Default Weapon Range 25 Setup Time 0 s
Build Time Default Weapon Accuracy 85% Refire Rate 0.8 s
Area of Effect None Requires Nothing

Chainsword

Chainsword
MeleeStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 17.5 21.6 17.0 17.5 17.1 8.7 3.5 3.5 3.5 NA 17.5 4.7 3.5 17.0 3.5 5.2 12 55.3 45.4 4

Cost Default Weapon Range Melee Setup Time 0 s
Build Time Default Weapon Accuracy 65% Refire Rate 0.75 s
Area of Effect 0 Requires Nothing

Weapon Upgrades

Plasma Pistol

Plasma Pistol
Chaoslord plasma research.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 20.6 35.1 29.0 26.2 20.6 11.9 9.8 9.8 9.8 NA 9.8 9.8 9.8 20.7 9.8 3.3 10 76.0 101.7 15

Cost See Wargear: Plasma Pistols Range 25 Setup Time 0 s
Build Time See Wargear: Plasma Pistols Accuracy 65% Refire Rate 1 s
Area of Effect None Requires Wargear: Plasma Pistols
Notes Once researched, this weapon permanently replaces the Bolt Pistol.

Power Sword

Power Sword
Champion melee research 1 icon.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 47.9 72.3 60.9 53.9 42.1 23.9 41.9 30.5 16.3 NA 35.9 16.3 16.3 43.0 16.3 8.1 25 175.7 192.5 25

Cost See Wargear: Power Swords Range Melee Setup Time 0 s
Build Time See Wargear: Power Swords Accuracy 65% Refire Rate 1 s
Area of Effect 0 Requires Wargear: Power Swords
Notes Once researched, this weapon permanently replaces the Chainsword.

Power Fist

Power Fist
Champion melee research 2 icon.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 68.4 90.4 75.9 66.5 52.7 37.5 52.4 36.8 32.5 NA 45.3 32.5 32.5 52.4 32.5 19.5 60 200.3 250.3 50

Cost See Wargear: Power Fists Range Melee Setup Time 1 s
Build Time See Wargear: Power Fists Accuracy 65% Refire Rate 1 s
Area of Effect 0 Requires Wargear: Power Fists
Notes Once researched, this weapon permanently replaces the Power Sword.

Researchable Upgrades

Wargear: Plasma Pistols

Wargear: Plasma Pistols Hotkey: L
Chaoslord plasma research.jpg Cost Resource requisition.gif 50 Resource power.gif 30  Research Time 30 s
Researched From Chaos Armoury
Requires Nothing
Effects Upgrades all Aspiring Champions, Raptor Aspiring Champions, the Chaos Lord, and the Chaos Sorcerer to Plasma Pistols.

Wargear: Power Swords

Wargear: Power Swords Hotkey: P
Champion melee research 1 icon.jpg Cost Resource requisition.gif 40 Resource power.gif 20  Research Time 30 s
Researched From Chaos Armoury
Requires Nothing
Effects Upgrades all Aspiring Champions and Raptor Aspiring Champions to Power Swords.

Wargear: Power Fists

Wargear: Power Fists Hotkey: P
Champion melee research 2 icon.jpg Cost Resource requisition.gif 50 Resource power.gif 30  Research Time 30 s
Researched From Chaos Armoury
Requires Wargear: Power Swords and Desecrated Fortress
Effects Upgrades all Aspiring Champions and Raptor Aspiring Champions to Power Fists.

Furious Charge Research

Furious Charge Research Hotkey: F
Furious skill.jpg Cost Resource requisition.gif 50 Resource power.gif 60  Research Time 25 s
Researched From Chaos Armoury
Requires Desecrated Fortress
Effects

Purge the Weak

Purge the Weak Hotkey: G
Chaos purge the weak icon.jpg Cost Resource requisition.gif 100 Resource power.gif 75  Research Time 45 s
Researched From Chaos Armoury
Requires Desecrated Fortress
Effects Increases the Hitpoints of Aspiring Champions and Raptor Aspiring Champions by 75% to a total of 1313 and upgrades their Armour Class to Infantry Heavy High. It also activates the Fear Aura ability for all aspiring champions.

Bloodthirster Research

Bloodthirster Research Hotkey: B
Bloodthirster icon.jpg Cost Resource requisition.gif 400 Resource power.gif 400  Research Time 90 s
Researched From Daemon Pit
Requires Unholy Monastery, Chaos Energies, a captured Relic, and that the Bloodthirster is not already on the battlefield.
Effects Enables a single global use of the Summon Bloodthirster ability of the Chaos Sorcerer, Aspiring Champions, Cultist Aspiring Champions, and Raptor Aspiring Champions.


The Dawn of War Player's Guide

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