Soul Shrine (Dark Crusade)

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
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Dawn of War Building
Soul Shrine
Eldarshrine.jpg
Race Eldar
Version Dark Crusade v1.2
Build Info
Soul shrine icon.jpg
Hotkey R
Build Cost Resource requisition.gif 200 Resource power.gif 200 
Return Value Resource requisition.gif 20 Resource power.gif 20 
Build Time 100 s
Built By Bonesinger
Requires Nothing
Limit 5
Unit Stats
Hitpoints 4000
Armour Building Medium
Sight Radius 15 (cannot detect)



Contents

Soul Shrine

Powered by the Eldar spirit stones, the Soul Shrine is a testament to the fallen Eldar warriors of the past. Through their collective influence within the Wraithbone, they can help their mortal kin by providing their knowledge of old technologies and weapons, giving the Eldar forces in the mortal world a edge on the battlefield, therefore continuing their service to the Craftworld.

Tactics

As the Soul Shrine is the building necessary to elevate Eldar to Tier 2, if this building is lost some units will not be able to be built. This leads some players to build multiple Soul Shrines, when resources are available, around their base or in an ally's bases. This also allows for another production queue, cutting the total research time for all of the upgrades available in the Soul Shrine. This is one form of a defensive strategy against deep-striking units such as the Space Marines Dreadnought or the Necron Flayed Ones.

Abilities

Relocation

Relocation Hotkey: L
Relocate icon.jpg Requires Relocation Matrix
Target Types Terrain
Range Within 20 of any Webway Gate Activation Time 30 s
Area of effect None Cooldown time 300 s
Effects Relocates this building to another location within 20 of a Webway Gate. While Relocating the building cannot build units or perform researches and takes 66.7% extra damage from enemy weapons.

Researches

Annihilate the Enemy

Annihilate the Enemy Hotkey: U
Annihilate enemy.jpg Cost Resource requisition.gif 300 Resource power.gif 300  Research Time 90 s
Researched From Soul Shrine
Requires Mobilize for War
Effects </b>

Imbue: Fortune

Imbue: Fortune Hotkey: F
Fortune icon.jpg Cost Resource requisition.gif 100 Resource power.gif 50  Research Time 45 s
Researched From Soul Shrine
Requires Nothing
Effects Imbues the Farseer with the Fortune aura.

Imbue: Eldritch Storm

Imbue: Eldritch Storm Hotkey: S
Farseerabilityresearch3 icon.jpg Cost Resource requisition.gif 150 Resource power.gif 50  Research Time 70 s
Researched From Soul Shrine
Requires Nothing
Effects Imbues the Farseer with the ability to cast Eldritch Storm.

Call of War

Call of War Hotkey: C
Warshout research icon.jpg Cost Resource requisition.gif 100 Resource power.gif 100  Research Time 70 s
Researched From Soul Shrine
Requires Nothing
Effects </b>

Wargear: Improved Optics

Wargear: Improved Optics Hotkey: G
Infantryaccuracy1 icon.jpg Cost Resource requisition.gif 100 Resource power.gif 50  Research Time 60 s
Researched From Soul Shrine
Requires Nothing
Effects </b>

Wargear: Superior Optics

Wargear: Superior Optics Hotkey: G
Infantryaccuracy2 icon.jpg Cost Resource requisition.gif 150 Resource power.gif 100  Research Time 60 s
Researched From Soul Shrine
Requires Wargear: Improved Optics, Moblize to War
Effects </b>

Wargear: Reinforced Armour

Wargear: Reinforced Armour Hotkey: A
Infantryhealth1 icon.jpg Cost Resource requisition.gif 100 Resource power.gif 50  Research Time 60 s
Researched From Soul Shrine
Requires Nothing
Effects </b>

Wargear: Enhanced Reinforced Armour

Wargear: Enhanced Reinforced Armour Hotkey: A
Infantryhealth2 icon.jpg Cost Resource requisition.gif 150 Resource power.gif 100  Research Time 60 s
Researched From Soul Shrine
Requires Wargear: Reinforced Armour, Moblize to War
Effects </b>
  • Increases the maximum HP of Guardians by a further 25% to 329.
  • Increases the maximum HP of Rangers by a further 15% to 370.
  • Increases the maximum HP of Howling Banshees by a further 30% and the Howling Banshee Exarch by a further 20% to 576 and 679 respectively (867 and 1232 respectively with Call of War).
  • The mass of Howling Banshees is increased by a further 10 (20 total), making them even less vulnerable to knockback attacks.
  • Upgrades the armor type of the Howling Banshees from 'Infantry High' to 'Infantry Heavy Medium,' providing further protection from attacks.
  • Increases the maximum HP of Dark Reapers by a further 15% and the Dark Reaper Exarch by a further 25% to 597 and 1008 respectively.
  • Increases the maximum HP of Fire Dragons and the Fire Dragon Exarch by a further 25% to 782 and 1055 respectively.
  • Increases the maximum HP of Warp Spiders and the Warp Spider Exarch by a further 25% to 884 and 1244 respectively.
  • Increases the maximum Morale of Warp Spiders by a further 100 to 800.

Farseer Veteran Upgrade

Farseer Veteran Upgrade Hotkey: H
Farseerhealth1 icon.jpg Cost Resource requisition.gif 100 Resource power.gif 25  Research Time 45 s
Researched From Soul Shrine
Requires Nothing
Effects </b>

Farseer Hero Upgrade

Farseer Hero Upgrade Hotkey: H
Farseerhealth2 icon.jpg Cost Resource requisition.gif 125 Resource power.gif 50  Research Time 60 s
Researched From Soul Shrine
Requires Farseer Veteran Upgrade
Effects </b>
  • Increases Farseer health by a further 300.
  • Increases Farseer health regeneration rate by a further 0.5 HP/sec.
  • Decreases Farseer ability recharge time by a further 10% (19% total).
  • Increase Farseer Witchblade damage by a further 20% (38% total).
  • Increases Warlock health by a further 150 to 550.
  • Increases Harlequin health by a further 150 to 925.


The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
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Buildings

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