Soul Shrine (Dark Crusade)
From RelicWiki
| Soul Shrine | |||||||||||||||||
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| Race | Eldar | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Version | Dark Crusade v1.2 | ||||||||||||||||
| Build Info | |||||||||||||||||
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| Unit Stats | |||||||||||||||||
| Hitpoints | 4000 | ||||||||||||||||
| Armour | Building Medium | ||||||||||||||||
| Sight Radius | 15 (cannot detect) | ||||||||||||||||
Contents |
Soul Shrine
Powered by the Eldar spirit stones, the Soul Shrine is a testament to the fallen Eldar warriors of the past. Through their collective influence within the Wraithbone, they can help their mortal kin by providing their knowledge of old technologies and weapons, giving the Eldar forces in the mortal world a edge on the battlefield, therefore continuing their service to the Craftworld.
Tactics
As the Soul Shrine is the building necessary to elevate Eldar to Tier 2, if this building is lost some units will not be able to be built. This leads some players to build multiple Soul Shrines, when resources are available, around their base or in an ally's bases. This also allows for another production queue, cutting the total research time for all of the upgrades available in the Soul Shrine. This is one form of a defensive strategy against deep-striking units such as the Space Marines Dreadnought or the Necron Flayed Ones.
Abilities
Relocation
| Relocation | Hotkey: L | |||
|---|---|---|---|---|
| Requires | Relocation Matrix | |||
| Target Types | Terrain | |||
| Range | Within 20 of any Webway Gate | Activation Time | 30 s | |
| Area of effect | None | Cooldown time | 300 s | |
| Effects | Relocates this building to another location within 20 of a Webway Gate. While Relocating the building cannot build units or perform researches and takes 66.7% extra damage from enemy weapons. | |||
Researches
Annihilate the Enemy
| Annihilate the Enemy | Hotkey: U | |||
|---|---|---|---|---|
| Cost | Research Time | 90 s | |
| Researched From | Soul Shrine | |||
| Requires | Mobilize for War | |||
| Effects | </b>
| |||
Imbue: Fortune
| Imbue: Fortune | Hotkey: F | |||
|---|---|---|---|---|
| Cost | Research Time | 45 s | ||
| Researched From | Soul Shrine | |||
| Requires | Nothing | |||
| Effects | Imbues the Farseer with the Fortune aura. | |||
Imbue: Eldritch Storm
| Imbue: Eldritch Storm | Hotkey: S | |||
|---|---|---|---|---|
| Cost | Research Time | 70 s | ||
| Researched From | Soul Shrine | |||
| Requires | Nothing | |||
| Effects | Imbues the Farseer with the ability to cast Eldritch Storm. | |||
Call of War
| Call of War | Hotkey: C | |||
|---|---|---|---|---|
| Cost | Research Time | 70 s | ||
| Researched From | Soul Shrine | |||
| Requires | Nothing | |||
| Effects | </b>
| |||
Wargear: Improved Optics
| Wargear: Improved Optics | Hotkey: G | |||
|---|---|---|---|---|
| Cost | Research Time | 60 s | ||
| Researched From | Soul Shrine | |||
| Requires | Nothing | |||
| Effects | </b>
| |||
Wargear: Superior Optics
| Wargear: Superior Optics | Hotkey: G | |||
|---|---|---|---|---|
| Cost | Research Time | 60 s | ||
| Researched From | Soul Shrine | |||
| Requires | Wargear: Improved Optics, Moblize to War | |||
| Effects | </b>
| |||
Wargear: Reinforced Armour
| Wargear: Reinforced Armour | Hotkey: A | |||
|---|---|---|---|---|
| Cost | Research Time | 60 s | ||
| Researched From | Soul Shrine | |||
| Requires | Nothing | |||
| Effects | </b>
| |||
Wargear: Enhanced Reinforced Armour
| Wargear: Enhanced Reinforced Armour | Hotkey: A | |||
|---|---|---|---|---|
| Cost | Research Time | 60 s | ||
| Researched From | Soul Shrine | |||
| Requires | Wargear: Reinforced Armour, Moblize to War | |||
| Effects | </b>
| |||
Farseer Veteran Upgrade
| Farseer Veteran Upgrade | Hotkey: H | |||
|---|---|---|---|---|
| Cost | Research Time | 45 s | ||
| Researched From | Soul Shrine | |||
| Requires | Nothing | |||
| Effects | </b> | |||
Farseer Hero Upgrade
| Farseer Hero Upgrade | Hotkey: H | |||
|---|---|---|---|---|
| Cost | Research Time | 60 s | ||
| Researched From | Soul Shrine | |||
| Requires | Farseer Veteran Upgrade | |||
| Effects | </b>
| |||
The Dawn of War Player's Guide
| The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well. | ||||||||
|---|---|---|---|---|---|---|---|---|
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