Indrick Boreale

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
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Dawn of War Commander Unit
Indrick Boreale
SS Indrick Boreale.jpg
Race Space Marines
Version Soulstorm v1.0
Build Info
Ss force commander icon.jpg
Hotkey F
Build Cost Resource requisition.gif 220 Resource power.gif 50 
Build Time 57 s
Built From Chapel-Barracks
Unit Size 1
Requires None
Limit 1
Unit Stats
Hitpoints 1875/2
Armour Commander
Morale 500/12/50
Morale Bonus +200/+2
Unit Mass 25
Move Speed 16
Sight Radius 30 (cannot detect)
Attachable Yes
Weapons
Ranged Bolt Pistol
Melee Chainsword



Contents

Indrick Boreale

"If we are to die, our enemies will die beside us!"

Brother-Captain Indrick Boreale is the Force Commander of the Space Marines in Warhammer 40,000: Dawn of War: Soulstorm. Having studied under Gabriel Angelos, Boreale leads no less than five Blood Raven companies into battle, and favors a tactic called Steel Rain, where entire companies are reserved in space ready to deploy via drop pod, allowing them to take land quickly and put pressure on their enemies. As a result, he does not make much use of stationary defensive structures such as turrets.

Throughout the Kaurava Conflict, Boreale is forced to battle against other Imperial forces, namely the Sisters of Battle and the 252nd Conservator Regiment of the Imperial Guard, due to conflicting interests and each of them acting on their own. However, after his victory over the Sisters of Battle, Boreale orders his Blood Ravens to provide medical aid to the survivors, and arranges for them to be ferried back to the Convent Sanctorum on Ophelia VII at the mercy of the Inquisition.

The men of the 252nd Conservator Regiment are less fortunate, due to their suspected involvement in the outbreak of the Warp Storm. This, coupled with their refusal to cede control of the system, gives the Blood Ravens the authority to attack them (unlike fellow Brother-Captain Davian Thule's actions during the Dark Crusade, where the Blood Ravens tarnished their reputation by attacking seemingly loyal Imperial troops). Still, the Space Marines provide medical aid to any surviving Guardsmen and treat them as brothers in arms - before sending them back to Segmentum Command for Inquisitorial interrogation.

When all other factions are defeated in Soulstorm, the Blood Ravens take control of Kaurava and train a new Planetary Defense Force to better protect the system. Having acquitted themselves of the allegations of heresy leveled against them by the Kronus Liberators, the Blood Ravens are granted a concession: their own Fortress-Monastery on Kaurava II, in their chosen stronghold for the Kaurava Conflict, the Lands of Solitude. In honor of their victorious commander, though, this province is given a new name: Borealum.

Tactics

Indrick Boreale is, when fully upgraded, one of the most powerful commanders in the game. He can easily face most commanders one on one due to his potent wargear which dramatically increases his damage and survivability. The preferred first upgrades are Rogal's Fist and the Daemonhammer to increase his close combat effectiveness. Following this, Artificer Armor, Adamantine Mantle, and the Iron Halo are ideal.

Although strong, Boreale is not suited to fighting an entire enemy army on his own, so never send him into battle unsupported. A nearby Chaplain will further boost his health regeneration in addition to the bonus provided by the Adamantine Mantle, while the versatile Space Marine Squads can lay down cover fire. Later on, attach him to either Grey Knights or an Assault Terminator Squad as both complement his already impressive close combat strength. When upgraded with his Melta Gun, he may be attached to a Terminator Squad or Space Marine Squad to increase their ranged punch and deal with any melee units that tie them up.

Abilities

Chapter Banner

Chapter Banner
PassiveAbility icon.jpg Requires Chapter Banner Wargear
Target Types All infantry, all heavy infantry, and commanders
Range None
Area of effect 15 Cooldown time Passive ability
Effects The morale regeneration of friendly squads within the area of effect is increased by 50%.

Inspiring Aura

Inspiring Aura
Inspiringaura icon.jpg Requires Inspiring Aura Research
Target Types All infantry, all heavy infantry, and commanders
Range None
Area of effect 15 Cooldown time Passive ability
Effects The damage of all infantry within the area of effect is increased by 10%.

Battlecry

Battlecry Hotkey: B
Battlecry icon copy.jpg Requires Battlecry Research
Target Types All infantry, all heavy infantry, and commanders
Range None
Area of effect 15 Cooldown time 120 s
Effects For 10 seconds the damage of all infantry within the area of effect is increased by 40%.

Orbital Bombardment

Orbital Bombardment Hotkey: O
IG Basilisk Earthshaker icon.jpg Requires Orbital Relay
Target Types Everything
Range 40
Area of effect 10 Cooldown time 240 s
Effects The Force Commander calls down a barrage from the orbiting Battle Barge. For 30 seconds, units in the area are hit up to 16 times with Orbital Bombardment. Orbital Bombardment has a 3.5 s setup time. Note that the initial shot does full damage to monster high, vehicle medium, and vehicle high, but all subsequent shots do 25% damage.
Damage Values
Infantry Vehicles Buildings Daemons Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High Morale Min Max Min.D
405-480 81-96 81-96 101-120 101-120 162-192 243-288 81-96 81-96 - 283-336 81-96 81-96 81-96 81-96 40 405 480 0

Teleport

Teleport Hotkey: J
Teleport.jpg Requires Teleporter
Target Types Terrain
Range 100
Area of effect None Cooldown time 66.7 s
Effects Indrick Boreale teleports directly to the targeted location, requiring 2 seconds to charge up. At full charge Indrick Boreale can make one jump, using up the entire charge.

Weapons

Bolt Pistol

Bolt Pistol
RangedStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS 30.4 42.2 29.5 45.6 29.8 21.9 17.0 8.7 2.7 17.0 34.2 6.4 2.7 44.3 10.9 2.1 4 50.0 60.0 2.5

Cost Default Weapons Range 25 Setup Time 0 s
Build Time Default Weapons Accuracy 85% Refire Rate 0.8 s
Area of Effect 0 Requires None

Chainsword

Chainsword
MeleeStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 20.3 48.8 40.6 36.6 28.4 32.5 20.3 8.1 0.7 0.7 20.3 8.1 0.7 28.4 12.2 3.9 12 115 135 1

Cost Default Weapon Range Melee Setup Time 0 s
Build Time Default Weapon Accuracy 65% Refire Rate 1 s
Area of Effect 0 Requires Nothing

Weapon Upgrades

Plasma Pistol

Plasma Pistol
SM wargear plasmapistol icon.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 57.8 50.0 56.2 55.6 56.7 33.9 32.4 17.3 4.0 32.4 33.4 11.6 4.0 56.5 20.7 4 10 133 145 5

Cost See Plasma Pistol Wargear Range 25 Setup Time 0 s
Build Time None Accuracy 80% Refire Rate 1 s
Area of Effect 0 Requires Plasma Pistol Wargear

Melta Gun

Melta Gun
SM wargear meltagun icon.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 129.8 180.3 126.2 194.7 127.3 93.6 72.7 37.1 2.7 72.7 146.0 27.3 2.7 189.3 46.4 2.1 4 220.7 249.2 2.5

Cost See Melta Gun Wargear Range 25 Setup Time 0 s
Build Time None Accuracy 85% Refire Rate 0.8 s
Area of Effect 0 Requires Melta Gun Wargear

Rogal's Fist

Rogal's Fist
Marines wargear rogal fist icon.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 45.4 96.1 88.3 103.8 89.0 61.1 37.1 31.1 8.7 0.7 38.9 15.6 17.3 113.5 113.5 8.3 25 236 288 1

Cost See Rogal's Fist Wargear Range Melee Setup Time 0 s
Build Time None Accuracy 100% Refire Rate
Area of Effect 0 Requires Rogal's Fist Wargear

Daemonhammer

Daemonhammer
SM wargear daemonhammer icon.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 102.0 204.0 204.0 204.0 204.0 136.0 255.0 204.0 119.0 34.0 85.0 51.0 34.0 238.0 238.0 13.3 40 489 531 25

Cost See Daemonhammer Wargear Range Melee Setup Time 0 s
Build Time None Accuracy 100% Refire Rate 1.5 s
Area of Effect 0 Requires Daemonhammer Wargear

Researchable Upgrades

Commander Veteran Upgrade

Commander Veteran Upgrade Hotkey: P
SMComm Vet icon.jpg Cost Resource requisition.gif 100 Resource power.gif 25  Research Time 40 s
Researched From Sacred Artifact
Requires Monastery
Effects </b>

Commander Hero Upgrade

Commander Hero Upgrade Hotkey: P
SMComm Hero icon.jpg Cost Resource requisition.gif 125 Resource power.gif 50  Research Time 40 s
Researched From Sacred Artifact
Requires Fortress Monastery, Commander Veteran Upgrade
Effects </b>
  • Increases Hitpoints of Indrick Boreale by 400
  • Increases Hitpoints of the Librarian by 300
  • Increases Hitpoints of the Chaplain by 250
  • Health regeneration of all commanders increased again by 1
  • Ability recharge time of all commanders reduced 10% (a total of a 19% reduction)
  • Increases Damage of the Chainsword, Rogal's Fist, Daemonhammer, and Force Weaponby 20% (38% total)
  • Increases Damage of Crozius Arcanum by 15% (32% total)

Inspiring Aura Research

Inspiring Aura Research Hotkey: F
SMInspiring Aura icon.jpg Cost Resource requisition.gif 80 Resource power.gif 35  Research Time 60 s
Researched From Sacred Artifact
Requires None
Effects Gives Indrick Boreale the Inspiring Aura ability.

Battlecry Research

Battlecry Research Hotkey: F
SMBattlecry icon.jpg Cost Resource requisition.gif 150 Resource power.gif 75  Research Time 80 s
Researched From Sacred Artifact
Requires Fortress Monastery, Inspiring Aura Research
Effects Gives Indrick Boreale the Battlecry abliity.

Wargear

Rogal's Fist Wargear

Rogal's Fist Wargear
Marines wargear rogal fist icon.jpg Requires Nothing
Effects Permanently replaces Indrick Boreale's Chainsword with Rogal's Fist.

Daemonhammer Wargear

Daemonhammer Wargear
SM wargear daemonhammer icon.jpg Requires Rogal's Fist Wargear
Effects Permanently replaces Indrick Boreale's Rogal's Fist with a Daemonhammer.

Plasma Pistol Wargear

Plasma Pistol Wargear
SM wargear plasmapistol icon.jpg Requires Nothing
Effects Permanently replaces Indrick Boreale's Bolt Pistol with a Plasma Pistol.

Melta Gun Wargear

Melta Gun Wargear
SM wargear meltagun icon.jpg Requires Plasma Pistol Wargear
Effects Permanently replaces Indrick Boreale's Plasma Pistol with a Melta Gun.

Iron Halo

Iron Halo
SM wargear halo icon.jpg Requires Nothing
Effects </b>
  • Increases health by 200.
  • Reduces ranged damage received by 25%.

Adamantine Mantle

Adamantine Mantle
Marine wargear adamantine mantle icon.jpg Requires Nothing
Effects </b>
  • Increases health by 200.
  • Increases health regeneration by 2.

Artificer Armor

Artificer Armor
Marine wargear artificer armor icon.jpg Requires Nothing
Effects </b>
  • Increases health by 600.
  • Reduces melee damage received by 25%.

Chapter Banner Wargear

Chapter Banner Wargear
Marine wargear chapter banner icon.jpg Requires Nothing
Effects </b>

Errant Pattern Greaves

Errant Pattern Greaves
Marine wargear errant greaves icon.jpg Requires Nothing
Effects </b>
  • Increases movement speed by 33%.
  • Increases health by 100.

Teleporter

Teleporter
SM wargear teleporter icon.jpg Requires Nothing
Effects Permanently equips Indrick Boreale with a Teleporter.

Dawn of War Single Player Units

Dawn of War Single Player Units
Dawn of War
Gabriel Angelos Isador Akios Mordecai Toth Carus Brom Orkamungus Macha Bale Sindri Myr
Winter Assault
Chaplain Varnus General Sturnn Warlord Gorgutz Farseer Taldeer Lord Crull
Dark Crusade
Space Marines Chaos Eldar Orks Imperial Guard Tau Necrons
Soulstorm
Space Marines Chaos Eldar Orks Imperial Guard Tau Necrons Dark Eldar Sisters of Battle
  • Indrick Boreale


The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
Space Marines Chaos Eldar Orks Imperial Guard Tau Necrons Dark Eldar Sisters of Battle

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